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TAP THE TV — Online TV concept for multitouch tablets

Television is changing. Internet is increasingly used for distributing TV content. People can watch TV stations live over the internet, and they can view vast amounts of video clips on the web sites of TV channels and, of course, on all the social media sites. Television is becoming interactive.

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UX leadership insight: wrap-up

For future reference and for easier reading through the whole “UX leadership insights” series, I’ll compile the links to individual articles here.

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UX leadership insight #15: You

(See my earlier posts for introduction to the series.) This is my last post in this series of design leadership. I have saved the most personal one as last.

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UX leadership insight #14: Tacit knowledge

(See my earlier posts for introduction to the series.) In a large project, there will always be some churn in the design team. Some designers will eventually leave, and there will be some new members that join the team during the process. Sometimes, when there are schedule pressure in the project, you can try to [...]

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UX leadership insight #13: Bell curve

(See my earlier posts for introduction to the series.) As with many other natural phenomena, the skills of designers follow a bell curve. There are always a few super productive ones, lots of in-between, and then some at the tail of the curve. Factors that determine the productivity and quality of design work include training, [...]

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UX leadership insight #12: The space between

(See my earlier posts for introduction to the series.) How should the teams for design be built? There are thousands of handbooks how to build effective teams, so let’s not get into the generics. There’s one specific aspect of design teamwork that I would like to emphasize, and that is the collaboration of interaction design [...]

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UX leadership insight #11: Skill is everything

(See my earlier posts for introduction to the series.) Mikko Franck, a respected Finnish conductor, was asked to help out and rehearse with an amateur orchestra for a full weekend. He arrived at the site, and just for a trial started to conduct the first composition. The musicians in the orchestra didn’t play particularly well. [...]

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UX leadership insight #10: Tools of trade

(See my earlier posts for introduction to the series.) Watercolor paintings and oil paintings look no doubt quite different. The artist had a vision about the desired end result and then selected the painting technique that is best suited to reach it. In any form of art or craft, the tool is always visible in [...]

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UX leadership insight #9: Demos are not only for demos

(See my earlier posts for introduction to the series.) Demos are great for many purposes. The most obvious ones are to communicate the design to someone else, and test the UI with end users. However, in a large design project, the less obvious purposes may be the most important ones. A demo or a simulation [...]

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UX leadership insight #8: UX and agile

(See my earlier posts for introduction to the series.) Agile software methodologies were developed for creating small software applications for company internal use. The process was intended for small software teams. Most certainly, no user experience folks were involved. Anyway, software developer is UI designer’s best friend. If agile makes them perform and feel better, [...]

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